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For my thesis project, I chose to design, write, and illustrate a card game. Centered around the story of a lost elf trying to find its community, it touches on themes of soul searching, finding meaning in one's journey, and learning from those one meets along the way. 

Inspired by the children's media I grew up with, the game is played by following different paths across the cards based on the player's decisions. Eventually, the player reaches an ending — with their choices revealing whether they end up as lost as they started, or find a way to embrace their journey. 

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